//===========================================================================
/*
    This file is part of the CHAI 3D visualization and haptics libraries.
    Copyright (C) 2003-2004 by CHAI 3D. All rights reserved.

    This library is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License("GPL") version 2
    as published by the Free Software Foundation.

    For using the CHAI 3D libraries with software that can not be combined
    with the GNU GPL, and for taking advantage of the additional benefits
    of our support services, please contact CHAI 3D about acquiring a
    Professional Edition License.

    \author:    <http://www.chai3d.org>
    \author:    Francois Conti
    \version    1.1
    \date       1/2006
*/
//===========================================================================

//---------------------------------------------------------------------------
#ifndef CBitmapH
#define CBitmapH
//---------------------------------------------------------------------------
#ifdef _WIN32
#include <windows.h>
#endif

#include <GL/gl.h>
#include "CGenericObject.h"
#include "CImageLoader.h"
//---------------------------------------------------------------------------

//===========================================================================
/*!
      \file       CBitmap.h
      \class      cBitmap
      \brief      This class provides functionalities to display a bitmap
                  image
*/
//===========================================================================
class cBitmap : public cGenericObject
{
  public:

    // CONSTRUCTOR & DESTRUCTOR:

    //! Constructor of cLabel
    cBitmap();

    //! Destructor of cFont
    virtual ~cBitmap();

    //! Get a pointer to the actual image data... use with care...
    inline unsigned char* getData() { return m_image.getData(); }

    //! Get width of image.
    inline unsigned int getBitmapWidth() { return m_image.getWidth();  }

    //! Get height of image.
    inline unsigned int getBitmapHeight() { return m_image.getHeight(); }

    //! Get the format (GL_RGB or GL_RGBA) of the image
    inline unsigned int getBitmapFormat() { return m_image.getFormat(); }

    //! Set zoom factors
    void setZoomHV(float a_zoomHorizontal, float a_zoomVertical);

    //! Get zoom factor along horizontal axis
    float getZoomH() { return (m_zoomH); }

    //! Get zoom factor along vertical axis
    float getZoomV() { return (m_zoomV); }

    //! enable or disable the use of transparency
    void enableTransparency(bool a_enableTransparency) { m_useTransparency = a_enableTransparency; }

    //! Image loader
    cImageLoader m_image;

  private:
    //! zoom factors
    float m_zoomH, m_zoomV;

    //! transparency status
    bool m_useTransparency;

    //! Render texture in OpenGL
    virtual void render(const int a_renderMode = CHAI_RENDER_MODE_RENDER_ALL);
};

//---------------------------------------------------------------------------
#endif
//---------------------------------------------------------------------------
